首页 \ 问答 \ 使用Win32 API和GDI绘制窗口的无效区域(Paint invalid areas of a window using Win32 API and GDI)

使用Win32 API和GDI绘制窗口的无效区域(Paint invalid areas of a window using Win32 API and GDI)

首先,我是新来的,所以你好世界!

我正在研究一个轻量级的控件库。 每个控件都是名为“GraphicElement”的类的实例,并且没有句柄。 我创建了一个事件调度程序,它按预期工作,但我在绘制控件时很费劲。 它们存储在一棵树中,当我浏览这棵树时,我会将它们绘制出来。 我还使用后台缓冲区来确保窗口的内容不会闪烁。

一切正常,但当我移动其中一个控件时,会发生这种情况:

当然,我可以对整个窗口进行无效和重绘,这在理论上解决了我的问题,但我想避免这样做,特别是当它没有必要时并且出于性能原因时。

这是一个例子:

我想移动R2,然后重新绘制空白点(我的意思是R2的旧位置),而不重绘R4和R5(可能还有很多其他的)。

如何重新绘制“消失”的背景部分? 我是否需要重新绘制整个背景,以及所有控件? 我不会在这里发布我的所有代码,因为它很长并且它还处理其他事情,比如事件,但正如我之前所说的,当我遍历树时,我绘制控件,所以没有什么是疯狂的。

提前感谢您的帮助,对不起,如果我不清楚的话。

编辑:这是一些代码,但正如我之前所说,如果我使窗口的客户区无效,它就像一个魅力,但我想避免这样做。

当Windows发送WM_PAINT消息时,将调用此方法(“render”):

m_hdcMem = CreateCompatibleDC(hdc);
m_bmpMem = CreateCompatibleBitmap(hdc, m_rect.right - m_rect.left, m_rect.bottom - m_rect.top);
m_bmpOld = (HBITMAP)SelectObject(m_hdcMem, m_bmpMem);
m_background->predraw(m_hdcMem); // draws the client area, which is an instance of GraphicElement
BitBlt(hdc, m_rect.left, m_rect.top, m_rect.right - m_rect.left, m_rect.bottom - m_rect.top, m_hdcMem, 0, 0, SRCCOPY);
SelectObject(m_hdcMem, m_bmpOld);
DeleteObject(m_bmpMem);
DeleteDC(m_hdcMem);

这是方法“predraw”:

draw(hdc); // draws the current control

for (std::vector<GraphicElement*>::iterator it = m_children.begin(); it != m_children.end(); ++it)
        (*it)->predraw(hdc); // "predraws" the other controls

最后,当控件调整大小或移动时,使用此函数使其区域无效:

InvalidateRect(m_parentHwnd, lpRect, FALSE); // If I invalidate the whole window, my code works perfectly, but I'd like to know how to paint parts of my window

First, I'm new here, so hello world!

I'm working on a little lightweight controls library. Each control is an instance of a class named "GraphicElement", and doesn't have a handle. I created an event dispatcher and it works as expected but I struggle with the painting of my controls. They are stored in a tree, and I paint them as I go through this tree. I also use a back buffer to ensure the window's content doesn't flicker.

Everything works fine, but when I move one of the controls, this happens:

.

Of course, I can invalidate and repaint the whole window, which theoretically solves my problem, but I'd like to avoid doing so, especially when it's not necessary and for performance reasons.

Here's an example:

I'd like to move R2, then repaint the empty spot (I mean the old location of R2) without redrawing R4 and R5 (and maybe many others).

How to repaint the part of the background which "disappeared" ? Will I have to repaint the whole background, and so all my controls ? I won't post all my code here because it's pretty long and it also handles other things like events, but as I said before, I draw my controls as I iterate through a tree, so there's nothing crazy in it.

Thank you in advance for your help, and sorry if I'm being not clear.

EDIT: Here's some code, but as I said before if I invalidate the client area of the window it works like a charm, but I want to avoid doing that.

This method ("render") is called when Windows sends a WM_PAINT message :

m_hdcMem = CreateCompatibleDC(hdc);
m_bmpMem = CreateCompatibleBitmap(hdc, m_rect.right - m_rect.left, m_rect.bottom - m_rect.top);
m_bmpOld = (HBITMAP)SelectObject(m_hdcMem, m_bmpMem);
m_background->predraw(m_hdcMem); // draws the client area, which is an instance of GraphicElement
BitBlt(hdc, m_rect.left, m_rect.top, m_rect.right - m_rect.left, m_rect.bottom - m_rect.top, m_hdcMem, 0, 0, SRCCOPY);
SelectObject(m_hdcMem, m_bmpOld);
DeleteObject(m_bmpMem);
DeleteDC(m_hdcMem);

And here's the method "predraw" :

draw(hdc); // draws the current control

for (std::vector<GraphicElement*>::iterator it = m_children.begin(); it != m_children.end(); ++it)
        (*it)->predraw(hdc); // "predraws" the other controls

Finally, when a control gets resized or moved, its area is invalidated using this function :

InvalidateRect(m_parentHwnd, lpRect, FALSE); // If I invalidate the whole window, my code works perfectly, but I'd like to know how to paint parts of my window

原文:https://stackoverflow.com/questions/43825479
更新时间:2023-03-25 10:03

最满意答案

查询完成后,您需要self.tableView.reloadData() ,这将导致tableView再次询问它的委托应该有多少行,这将在返回数据后准确。 或者,您可以使用PFQueryTableViewController ,它将自己处理它的对象,使您更容易管理。


After your query is completed, you need to self.tableView.reloadData() which will cause the tableView to ask it's delegate again how many rows it should have, which will be accurate after the data is returned. Alternatively, you could use a PFQueryTableViewController which will handle it's objects by itself and makes it easier for you to manage.

相关问答

更多

相关文章

更多

最新问答

更多
  • 您如何使用git diff文件,并将其应用于同一存储库的副本的本地分支?(How do you take a git diff file, and apply it to a local branch that is a copy of the same repository?)
  • 将长浮点值剪切为2个小数点并复制到字符数组(Cut Long Float Value to 2 decimal points and copy to Character Array)
  • OctoberCMS侧边栏不呈现(OctoberCMS Sidebar not rendering)
  • 页面加载后对象是否有资格进行垃圾回收?(Are objects eligible for garbage collection after the page loads?)
  • codeigniter中的语言不能按预期工作(language in codeigniter doesn' t work as expected)
  • 在计算机拍照在哪里进入
  • 使用cin.get()从c ++中的输入流中丢弃不需要的字符(Using cin.get() to discard unwanted characters from the input stream in c++)
  • No for循环将在for循环中运行。(No for loop will run inside for loop. Testing for primes)
  • 单页应用程序:页面重新加载(Single Page Application: page reload)
  • 在循环中选择具有相似模式的列名称(Selecting Column Name With Similar Pattern in a Loop)
  • System.StackOverflow错误(System.StackOverflow error)
  • KnockoutJS未在嵌套模板上应用beforeRemove和afterAdd(KnockoutJS not applying beforeRemove and afterAdd on nested templates)
  • 散列包括方法和/或嵌套属性(Hash include methods and/or nested attributes)
  • android - 如何避免使用Samsung RFS文件系统延迟/冻结?(android - how to avoid lag/freezes with Samsung RFS filesystem?)
  • TensorFlow:基于索引列表创建新张量(TensorFlow: Create a new tensor based on list of indices)
  • 企业安全培训的各项内容
  • 错误:RPC失败;(error: RPC failed; curl transfer closed with outstanding read data remaining)
  • C#类名中允许哪些字符?(What characters are allowed in C# class name?)
  • NumPy:将int64值存储在np.array中并使用dtype float64并将其转换回整数是否安全?(NumPy: Is it safe to store an int64 value in an np.array with dtype float64 and later convert it back to integer?)
  • 注销后如何隐藏导航portlet?(How to hide navigation portlet after logout?)
  • 将多个行和可变行移动到列(moving multiple and variable rows to columns)
  • 提交表单时忽略基础href,而不使用Javascript(ignore base href when submitting form, without using Javascript)
  • 对setOnInfoWindowClickListener的意图(Intent on setOnInfoWindowClickListener)
  • Angular $资源不会改变方法(Angular $resource doesn't change method)
  • 在Angular 5中不是一个函数(is not a function in Angular 5)
  • 如何配置Composite C1以将.m和桌面作为同一站点提供服务(How to configure Composite C1 to serve .m and desktop as the same site)
  • 不适用:悬停在悬停时:在元素之前[复制](Don't apply :hover when hovering on :before element [duplicate])
  • 常见的python rpc和cli接口(Common python rpc and cli interface)
  • Mysql DB单个字段匹配多个其他字段(Mysql DB single field matching to multiple other fields)
  • 产品页面上的Magento Up出售对齐问题(Magento Up sell alignment issue on the products page)