首页 \ 问答 \ web api:将数据添加到HttpResponseMessage(web api: add data to the HttpResponseMessage)

web api:将数据添加到HttpResponseMessage(web api: add data to the HttpResponseMessage)

我在我的web api中有一个动作,它返回一个HttpResponseMessage

public async Task<HttpResponseMessage> Create([FromBody] AType payload)
{
    if (payload == null)
    {
        throw new ArgumentNullException(nameof(payload));
    }

    await Task.Delay(1);

    var t = new T { Id = 0, Name = payload.tName, Guid = Guid.NewGuid() };

    var response = new MyResponse { T = t };

    var result = new HttpResponseMessage(HttpStatusCode.OK) { Content = new ObjectContent(typeof(MyResponse), response, new JsonMediaTypeFormatter { SerializerSettings = { NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore } }) };

    return result;
}

现在,我的问题是,如果发出请求并且请求的Content-Typeapplication/xml ,我应该使用xml formatter放置响应的主体。

有没有办法使用泛型类,让框架根据请求的内容类型决定在运行时使用哪种格式化程序?


I have an action in my web api that is returning a HttpResponseMessage:

public async Task<HttpResponseMessage> Create([FromBody] AType payload)
{
    if (payload == null)
    {
        throw new ArgumentNullException(nameof(payload));
    }

    await Task.Delay(1);

    var t = new T { Id = 0, Name = payload.tName, Guid = Guid.NewGuid() };

    var response = new MyResponse { T = t };

    var result = new HttpResponseMessage(HttpStatusCode.OK) { Content = new ObjectContent(typeof(MyResponse), response, new JsonMediaTypeFormatter { SerializerSettings = { NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore } }) };

    return result;
}

Now, my problem is that if a request is made and the request's Content-Type is application/xml, I should put the response's body using a xml formatter.

Is there a way to use a generic class and let the framework decide what formatter to use at runtime based on the request's content type?


原文:https://stackoverflow.com/questions/40677906
更新时间:2022-03-28 19:03

最满意答案

在AS3中,您可以使用显示对象的scaleXscaleY属性来保持原始宽高比。

以下是按比例缩放项目的常用方法:

floorplanImg.height = 890; //when you change the height, it automatically changes the scaleY to the relative amount from the original (1)
floorplanImg.scaleX = floorplanImg.scaleY; //make the scaleX the same as the new scaleY to keep the aspect ratio the same

相对而言,缩放属性基本上只是宽度/高度的替代 - 1是原生大小, 2是大小的两倍, 0.5是一半等...


In AS3 you can use a display object's scaleX & scaleY properties to maintain the native aspect ratio.

Here is a common way to proportionally scale an item:

floorplanImg.height = 890; //when you change the height, it automatically changes the scaleY to the relative amount from the original (1)
floorplanImg.scaleX = floorplanImg.scaleY; //make the scaleX the same as the new scaleY to keep the aspect ratio the same

The scale properties are essentially just alternative to width/height in relative terms - 1 being native size, 2 being double the size, 0.5 being half etc...

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