首页 \ 问答 \ 有什么方法可以在Swing中以亚像素精度绘制线条?(Is there any way to draw lines with subpixel precision in Swing?)

有什么方法可以在Swing中以亚像素精度绘制线条?(Is there any way to draw lines with subpixel precision in Swing?)

这个问题之前已经被问过了 ,但答案并不能解决问题,所以我再问一次。

有人建议,不要使用g2.drawLine ,你可以使用g2.draw(line) ,其中lineLine2D.Double 。 但是,从屏幕截图中可以看到,线条仍然绘制得像一个整数像素(每组10行完全平行)。

import javax.swing.*;
import java.awt.*;
import java.awt.geom.Line2D;

public class FrameTestBase extends JFrame {

    public static void main(String args[]) {
        FrameTestBase t = new FrameTestBase();
        t.add(new JComponent() {
            public void paintComponent(Graphics g) {
                Graphics2D g2 = (Graphics2D) g;
                g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                        RenderingHints.VALUE_ANTIALIAS_ON);
                for (int i = 0; i < 50; i++) {
                    double delta = i / 10.0;
                    double y = 5 + 5*i;
                    Shape l = new Line2D.Double(5, y, 200, y + delta);
                    g2.draw(l);
    // Base case, with ints, looks exactly the same:
    //              g2.drawLine(5, (int)y, 200, (int)(y + delta));
                }
            }
        });

        t.setDefaultCloseOperation(EXIT_ON_CLOSE);
        t.setSize(220, 300);
        t.setVisible(true);
    }
}

非平行线

那么在Swing中不可能正确渲染那些不完全在像素上结束的行?


This question has been asked before, but the answers don't solve the problem, so I ask it again.

It was suggested that instead of using g2.drawLine, you could use g2.draw(line), where line is a Line2D.Double. However, as you can see from the screenshot, the lines are still drawn as if they ended on an integer pixel (each set of 10 lines is exactly parallel).

import javax.swing.*;
import java.awt.*;
import java.awt.geom.Line2D;

public class FrameTestBase extends JFrame {

    public static void main(String args[]) {
        FrameTestBase t = new FrameTestBase();
        t.add(new JComponent() {
            public void paintComponent(Graphics g) {
                Graphics2D g2 = (Graphics2D) g;
                g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                        RenderingHints.VALUE_ANTIALIAS_ON);
                for (int i = 0; i < 50; i++) {
                    double delta = i / 10.0;
                    double y = 5 + 5*i;
                    Shape l = new Line2D.Double(5, y, 200, y + delta);
                    g2.draw(l);
    // Base case, with ints, looks exactly the same:
    //              g2.drawLine(5, (int)y, 200, (int)(y + delta));
                }
            }
        });

        t.setDefaultCloseOperation(EXIT_ON_CLOSE);
        t.setSize(220, 300);
        t.setVisible(true);
    }
}

non-parallel lines

So is it impossible in Swing to correctly render lines that don't end exactly on a pixel?


原文:https://stackoverflow.com/questions/12415640
更新时间:2023-03-28 08:03

最满意答案

步骤1:将id添加到视图控制器中,该视图控制器位于故事板内部(您希望与segue连接)。

步骤2:在storyboard参考中,添加要连接的VC的ID。 在此处输入图像描述

在此处输入图像描述


Step 1: Add id to the view controller which is inner a storyboard(you want to the segue connect with).

Step 2: In storyboard reference, add the id of the VC you want to connect with. enter image description here

enter image description here

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