首页 \ 问答 \ viewDidLoad中的CGAffineTransformRotate拉伸/分散UIImageView(CGAffineTransformRotate in viewDidLoad stretches/distords the UIImageView)

viewDidLoad中的CGAffineTransformRotate拉伸/分散UIImageView(CGAffineTransformRotate in viewDidLoad stretches/distords the UIImageView)

我需要在加载视图时按接口构建器创建的UIImageView以给定角度旋转。

- (void)viewDidLoad
{
   [super viewDidLoad];
    image.transform = CGAffineTransformRotate(image.transform, REF_INIT_OFFSET*M_PI/180); 
}

这会旋转图像,但后者完全扭曲和拉伸。 如果REF_INIT_OFFSET是90的倍数,它工作正常!

这是图片的样子(注意指针指向“0”)

在此处输入图像描述

以下是它的实际外观:

看起来图像被拉伸到错误的方向。

你知道什么是错的吗?

谢谢,


I need to rotate by a given angle a UIImageView created by Interface builder when the view is loaded.

- (void)viewDidLoad
{
   [super viewDidLoad];
    image.transform = CGAffineTransformRotate(image.transform, REF_INIT_OFFSET*M_PI/180); 
}

This rotates the image but the latter is totally distorted and stretched. If REF_INIT_OFFSET is a multiple of 90 it works fine !

Here is how the picture should look like (note the needle pointing to the "0")

enter image description here

and here is how it actually looks:

it looks like the image is stretched into a wrong direction.

Do you have in idea what's wrong ?

thanks,


原文:https://stackoverflow.com/questions/6595613
更新时间:2021-08-19 10:08

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