Bash:检索给定相对的绝对路径(Bash: retrieve absolute path given relative)
有没有一个命令来检索给定相对路径的绝对路径?
例如,我想要$ line包含dir
./etc/
中每个文件的绝对路径find ./ -type f | while read line; do echo $line done
Is there a command to retrieve the absolute path given the relative path?
For example I want $line to contain the absolute path of each file in dir
./etc/
find ./ -type f | while read line; do echo $line done
原文:https://stackoverflow.com/questions/4175264
最满意答案
这个问题的答案可以在
Microsoft.Common.targets
文件中找到,可以找到(取决于你使用的是64位或32位的框架):C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.target
为64位,C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets
为32位运行时。 此文件定义了项目构建所遇到的所有步骤。 引用来源:<!-- ============================================================ Build The main build entry point. ============================================================ --> <PropertyGroup> <BuildDependsOn> BeforeBuild; CoreBuild; AfterBuild </BuildDependsOn> </PropertyGroup>
该代码很好地解释了在两个目标的注释中使用
BeforeBuild
和AfterBuild
目标。<!-- ============================================================ BeforeBuild Redefine this target in your project in order to run tasks just before Build ============================================================ --> <Target Name="BeforeBuild"/> <!-- ============================================================ AfterBuild Redefine this target in your project in order to run tasks just after Build ============================================================ --> <Target Name="AfterBuild"/>
之后是
CoreBuild
目标的定义:<PropertyGroup> <CoreBuildDependsOn> BuildOnlySettings; PrepareForBuild; PreBuildEvent; ResolveReferences; PrepareResources; ResolveKeySource; Compile; UnmanagedUnregistration; GenerateSerializationAssemblies; CreateSatelliteAssemblies; GenerateManifests; GetTargetPath; PrepareForRun; UnmanagedRegistration; IncrementalClean; PostBuildEvent </CoreBuildDependsOn> </PropertyGroup>
因此,
Build
目标只是CoreBuild
目标下的一个包装器,可让您在CoreBuild
目标之前或之后执行自定义步骤。 如上所述,PreBuildEvent
和PostBuildEvent
被列为CoreBuild
目标的依赖关系。Compile
目标的依赖关系定义如下:<PropertyGroup> <CompileDependsOn> ResolveReferences; ResolveKeySource; SetWin32ManifestProperties; _GenerateCompileInputs; BeforeCompile; _TimeStampBeforeCompile; CoreCompile; _TimeStampAfterCompile; AfterCompile </CompileDependsOn> </PropertyGroup>
在代码中注释了
BeforeCompile
和AfterCompile
:<!-- ============================================================ BeforeCompile Redefine this target in your project in order to run tasks just before Compile. ============================================================ --> <Target Name="BeforeCompile"/> <!-- ============================================================ AfterCompile Redefine this target in your project in order to run tasks just after Compile. ============================================================ --> <Target Name="AfterCompile"/>
鉴于这些信息,我不知道为什么AppHarbor不支持
Pre-, PostBuildEvent
而Build
可以使用Before-, AfterBuild
进行修改。选择要替换哪个
Target
取决于您希望执行给定任务的构建过程中的那一刻。 目标没有具体的限制和/或好处,他们可以完成什么。 除了它们可以适应以前步骤定义/填充的ItemGroup
或属性的事实。在构建尝试解决项目依赖关系之前,使用nuget引入包可能最好执行。 所以
BeforeCompile
不是这种行动的好选择。我希望这件事可以说明一些事情。 在MSDN上找到了另一个很好的解释
The answer to this question can be found in the
Microsoft.Common.targets
file which can be found (depending on wether you're using the 64-bit or 32-bit framework) at:C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.target
for 64-bit andC:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets
for the 32-bit runtime. This file defines all the steps a build of your project undergoes. Quoting the source:<!-- ============================================================ Build The main build entry point. ============================================================ --> <PropertyGroup> <BuildDependsOn> BeforeBuild; CoreBuild; AfterBuild </BuildDependsOn> </PropertyGroup>
The code is nice enough to explain the use of the
BeforeBuild
andAfterBuild
target in the comments for both targets.<!-- ============================================================ BeforeBuild Redefine this target in your project in order to run tasks just before Build ============================================================ --> <Target Name="BeforeBuild"/> <!-- ============================================================ AfterBuild Redefine this target in your project in order to run tasks just after Build ============================================================ --> <Target Name="AfterBuild"/>
This is followed by the definition of the
CoreBuild
target:<PropertyGroup> <CoreBuildDependsOn> BuildOnlySettings; PrepareForBuild; PreBuildEvent; ResolveReferences; PrepareResources; ResolveKeySource; Compile; UnmanagedUnregistration; GenerateSerializationAssemblies; CreateSatelliteAssemblies; GenerateManifests; GetTargetPath; PrepareForRun; UnmanagedRegistration; IncrementalClean; PostBuildEvent </CoreBuildDependsOn> </PropertyGroup>
So the
Build
target is just a wrapper around theCoreBuild
target to enable you to perform custom steps just before or after theCoreBuild
target. As can be seen above thePreBuildEvent
andPostBuildEvent
are listed as dependencies of theCoreBuild
target. The dependencies of theCompile
target are defined as follows:<PropertyGroup> <CompileDependsOn> ResolveReferences; ResolveKeySource; SetWin32ManifestProperties; _GenerateCompileInputs; BeforeCompile; _TimeStampBeforeCompile; CoreCompile; _TimeStampAfterCompile; AfterCompile </CompileDependsOn> </PropertyGroup>
Again
BeforeCompile
andAfterCompile
are commented in the code:<!-- ============================================================ BeforeCompile Redefine this target in your project in order to run tasks just before Compile. ============================================================ --> <Target Name="BeforeCompile"/> <!-- ============================================================ AfterCompile Redefine this target in your project in order to run tasks just after Compile. ============================================================ --> <Target Name="AfterCompile"/>
Given this information I do not know why AppHarbor does not support
Pre-, PostBuildEvent
while theBuild
can be modified usingBefore-, AfterBuild
.Choosing which
Target
to override for which scenario depends on the moment during the build at which you wish to perform your given task. The targets do not have specific restrictions and/or benefits as to what they can accomplish. Apart from the fact that they can adaptItemGroup
's or properties that were defined/filled by previous steps.Using nuget to bring in packages is probably best performed before the build tries to resolve the projects dependencies. So
BeforeCompile
is not a good candidate for this kind of action.I hope this sheds some light on the matter. Found another nice explanation on MSDN
相关问答
更多-
这个问题的答案可以在Microsoft.Common.targets文件中找到,可以找到(取决于你使用的是64位或32位的框架): C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.target为64位, C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets为32位运行时。 此文件定义了项目构建所遇到的所有步骤。 引用来源: